Rough Textures for character and the wall
main idea behind this is to get the base colours and an understanding of what part is skin and which part is metal
The wall the idea of the light & dark tones is to determine which areas sticks out as a brick protruding out and which is a brick at its normal height and which other areas are bricks that are pushed further in
main idea behind this is to get the base colours and an understanding of what part is skin and which part is metal
The wall the idea of the light & dark tones is to determine which areas sticks out as a brick protruding out and which is a brick at its normal height and which other areas are bricks that are pushed further in